Post by fluorspar on Jan 16, 2017 6:46:51 GMT
This is a reworked version of the "In-depth analysis of notable Unique Crew" note I created in the ARMADA's Line chat during November 2016.
Note: I've been gone for over a year and as such this guide has not been updated in over a year. I'm sorry! I may or may not choose to update this guide now that I've returned, and if I'm feeling ambitious, move on to other rarities as well.
Great!
Performs its role outstandingly. Absolutely a keeper!
Good!
Able to do its task well. Keep them!
Okay
These guys are able to do their job decently but are outclassed by other, better crew. They could be kept but should be replaced with better crew.
Note: I've been gone for over a year and as such this guide has not been updated in over a year. I'm sorry! I may or may not choose to update this guide now that I've returned, and if I'm feeling ambitious, move on to other rarities as well.
Great!
Performs its role outstandingly. Absolutely a keeper!
Image | Name | Notable Stats | Fluor's notes |
---|---|---|---|
Visiri Capt'n | Rush Command 30; HP 6; Repair 2.4; Attack 2.4; Weapon 15; Pilot 10 | Visiri Capt'n is utilized well in the Hangar or TLP, due to his Rush. He also has a strong Attack, and is very efficient in manning weapons, making him versatile. | |
Verunus | Healing Rain 5; HP 6; Attack 2.6; Weapon 13; Pilot 10 | With a hefty 11 potential HP, as well as a good weapons stat and Attack, she's very durable. This makes her good both in hand-to-hand combat and defense, especially of weapons. She's dangerous and hard to get rid of, and is only hindered by her less than decent repair stat of 2. | |
Zombie and Zombieee | Poison Gas 8; HP 10/9; Attack 2.8 | Holy fk get at least 6 asap - Fluorspar, November 20th, 2016 |
Good!
Able to do its task well. Keep them!
Image | Name | Notable Stats | Fluor's notes |
---|---|---|---|
Cara | Rush Command 30; HP 6; Repair 2.4; Shield 15; Pilot 10 | Similarly to Visiri Captain, Cara can be used to rush the TLP or Hangar. Rushing the shield and placing Cara in it also works, as her high shield stat will also cause it to charge faster. | |
Male Nurse | Healing Rain 4; HP 6; Attack 2.6; Shield 12 | Male Nurse is similar, in some aspects, to Verunus, with a high Attack and potential HP. However, he has less Heal, making him a slightly worse boarder. However, as Shields is a prominent target early on, he's quite good there as well. The other Shield crew are much less tanky, but Male Nurse's heal keeps them alive for longer. Of slight note, he has a slightly higher repair than Verunus. | |
Evil General | Ultra Dismantle 5; HP 8; Repair 2.6; Weapon 13 | Evil General is nice. He can take hits and has a high HP, which makes him a great repairman. His Weapon stat helps as well. He has a strong Ultra Dismantle, but unfortunately has no Attack to make him a viable boarder. | |
Cat Boy | System Hack 480; HP 9; Shield 13 | Despite having garbage Attack and Repair, Cat Boy has high HP and a nice Hack, even compared to some Epics and Heroes. With durability like that, he's a prime candidate for being unceremoniously thrown into the opponent's TLP. If he survives for some reason, my suggestion is to afterward use him as a reactor meatshield. | |
Jessica | Critical Strike 4; HP 7; Attack 2.4; Repair 2.4; Weapon 13; Shield 10 | Jack of all trades, master of none. Jessica is decent at repair due to her repair and room stats. She's also alright at boarding with her Crit, Attack, and HP. However, she's of course outclassed by other, more specialized crew. |
Okay
These guys are able to do their job decently but are outclassed by other, better crew. They could be kept but should be replaced with better crew.
Image | Name | Notable Stats | Fluor's notes |
---|---|---|---|
Good student | HP 6; Attack 2.5; Repair 2.3; Shield 12 | 240 Hack? Really? He does happen to have decent Attack, Repair and room stats, however. He's a jack-of-all-trades, master of none type character which could be better replaced by a more specialized character. | |
Emily | 4 Ultra Dismantle; Attack 2.4; Shield 16; Engine 16 | Emily's better stats are all exceptional, with strong Room stats and a decent attack and Dismantle. However, unfortunately, she has a very weak HP of 4, which severely cripples her effectiveness. | |
Simon | First Aid 6; HP 6; Attack 2.6 | Simon has a lot of HP and a decent heal. He also has quite decent room stats, making him versatile as a boarder or a repairman. He, however, cannot heal others like Male Nurse or Verunus and they also excel in Shield and Weapons respectively. | |
Professor | System Hack 420; HP 6; Attack 2.4; Repair 2.4; Shield 14 | Professor is versatile, but is outclassed. He has a decent System Hack and battle stats, but his Hack and HP are beaten by Cat Boy. His repair and Shield stats are decent as well, but Cara and Male Nurse both have more utility than Professor. His other room stats aren't much to speak of. | |
Gentleman | HP 6; Attack 2.4; Repair 2.4 | Gentleman's repair, room, HP, and attack stats are decent, but for some reason, his Attack is maxed out at lv1, giving him a slightly higher rating than he should have. He is a jack-of-all-trades, master of none kind of character, so a more specialized character would be of better usage. |
Not Listed
Almost definitely bad. Fire immediately!
Still a WIP; I have yet to implement the Eh. tier, which isn't as important as these three tiers. Of course, however, I plan on adding a "Reccomended usage" as per Zensi's old Unique Crew guide, which will probably be much more useful than a list of D-list characters.
Still a WIP; I have yet to implement the Eh. tier, which isn't as important as these three tiers. Of course, however, I plan on adding a "Reccomended usage" as per Zensi's old Unique Crew guide, which will probably be much more useful than a list of D-list characters.