Post by Zensi on Oct 19, 2020 4:12:58 GMT
room change AA:1
changed setting Capacity 1000 vs 800
room change AA:2
changed setting Capacity 1000 vs 850
room change AA:3
changed setting Capacity 1000 vs 900
room change AA:4
changed setting Capacity 1000 vs 950
room change AA:6
changed setting Capacity 1000 vs 1050
room change AA:7
changed setting Capacity 1000 vs 1100
room change AA:8
changed setting Capacity 1000 vs 1200
new research Interceptor Lv9
new research Stinger Lv9
new research Defender Lv9
new research Firehawk Lv9
new research Corsair Lv9
new research Rocket Lv7
new research Incendiary Technology Lv7
new research Jungler Lv7
new research Penetrator Missiles Lv7
new research EMP Technology Lv7
new research Javelin Missiles Lv7
new research Service Droid VI
new research Defence Droid VI
new research Boarder Droid VI
More droids
new character 386 Nuke Special Bloodlust
new character 389 Service Droid VI Common HealSameRoomCharacters
new character 390 Defender Droid VI Common DamageToCurrentEnemy
new character 391 Boarder Droid VI Common DamageToRoom
ItemDesignName | ItemDesignKey | ItemDesignDescription | ItemSpace | ItemType | GasCost | MineralCost | BuildTime | Rarity | Circulation | ManufactureCost | ItemDesignNameEN |
---|---|---|---|---|---|---|---|---|---|---|---|
Corsair Lv9 | Corsair Lv9 | EMP Specialist Corvette. Fast flight with medium payload EMP phasers. | 3 | Craft | 3200 | 0 | 480 | Common | 54 | gas:3200 | Corsair Lv9 |
Defender Lv9 | Defender Lv9 | While slow and bulky, the Defender can take a beating and dish out one in return. | 3 | Craft | 3500 | 0 | 600 | Common | 5177 | gas:3500 | Defender Lv9 |
Firehawks Lv9 | Firehawks Lv9 | Weaponized Incendiary Medium Assault Ship. | 3 | Craft | 3000 | 0 | 480 | Common | 550 | gas:3000 | Firehawks Lv9 |
Interceptor Lv9 | Interceptor Lv9 | Light Assault | 2 | Craft | 1200 | 0 | 90 | Common | 184 | gas:1200 | Interceptor Lv9 |
Stinger Lv9 | Stinger Lv9 | Mass production scout fighter designed to be produced quickly and cheaply. | 1 | Craft | 360 | 0 | 30 | Common | 599 | gas:600 | Stinger Lv9 |
Rocket Lv7 | Rocket Lv7 | Standard military grade rockets. Unaffected by shields and deals damage to ship systems. | 2 | Missile | 150 | 0 | 60 | Common | 61944 | gas:150 | Rocket Lv7 |
Jungler Lv7 | Jungler Lv7 | Medium sized missile filled with chemical warhead. Effective against crew. | 2 | Missile | 120 | 0 | 45 | Common | 9603 | gas:120 | Jungler Lv7 |
Penetrator Lv7 | Penetrator Lv7 | Special hull-buster missile that is designed to inflict direct damage to the core stability of the enemy ship hull. | 2 | Missile | 215 | 0 | 100 | Common | 43021 | gas:215 | Penetrator Lv7 |
Scarlet Lv7 | Scarlet Lv7 | Incendiary warhead causing progressive damage to systems and crew. | 3 | Missile | 250 | 0 | 120 | Common | 24213 | gas:250 | Scarlet Lv7 |
EMP Missile Lv7 | EMP Missile Lv7 | EMP missiles interrupts electronics system causing them to be disabled temporarily. | 3 | Missile | 265 | 0 | 135 | Common | 15446 | gas:265 | EMP Missile Lv7 |
Javelin Lv7 | Javelin Lv7 | An innovative missile tech designed to pierce through armor, maximizing the damage inflicted on the target. | 2 | Missile | 200 | 0 | 90 | Common | 9830 | gas:200 | Javelin Lv7 |
Service Droid VI | Service Droid VI | A humble robotic servant to help with ship maintenance. | 1 | Android | 0 | 1250 | 120 | Common | 80563 | mineral:1250 | Service Droid VI |
Defence Droid VI | Defence Droid VI | A fat robot designed specifically for defence. | 1 | Android | 0 | 1500 | 150 | Common | 7337 | mineral:1500 | Defence Droid VI |
Boarder Droid VI | Boarder Droid VI | A robot designed specifically for attacking enemy ships. | 1 | Android | 0 | 1600 | 180 | Common | 47063 | mineral:1600 | Boarder Droid VI |
Corsair | FlightSpeed 8 vs 6 | |||
Corsair Lv2 | FlightSpeed 8 vs 6 | Reload 290 vs 280 | ||
Corsair Lv3 | FlightSpeed 9 vs 6 | Reload 280 vs 270 | Hp 4 vs 5 | |
Corsair Lv4 | FlightSpeed 10 vs 7 | Reload 270 vs 260 | MissileDesignId 52 vs 87 | |
Corsair Lv5 | FlightSpeed 10 vs 7 | Reload 260 vs 240 | MissileDesignId 52 vs 87 | Hp 5 vs 6 |
Corsair Lv6 | FlightSpeed 11 vs 7 | Reload 250 vs 220 | MissileDesignId 52 vs 87 | Hp 5 vs 6 |
Corsair Lv7 | FlightSpeed 12 vs 8 | Reload 240 vs 200 | MissileDesignId 52 vs 88 | Hp 6 vs 7 |
Corsair Lv8 | FlightSpeed 12 vs 8 | Reload 230 vs 180 | MissileDesignId 52 vs 88 | Hp 6 vs 7 |
Defender | FlightSpeed 8 vs 4 | Reload 170 vs 240 | Hp 6 vs 8 | |
Defender Lv2 | FlightSpeed 8 vs 4 | Reload 160 vs 220 | Hp 6 vs 8 | |
Defender Lv3 | FlightSpeed 8 vs 84 | Reload 150 vs 200 | Hp 6 vs 9 | |
Defender Lv4 | FlightSpeed 8 vs 5 | Reload 140 vs 200 | MissileDesignId 48 vs 90 | Hp 6 vs 9 |
Defender Lv5 | FlightSpeed 8 vs 5 | Reload 130 vs 175 | MissileDesignId 48 vs 90 | Hp 6 vs 10 |
Defender Lv6 | FlightSpeed 8 vs 5 | Reload 120 vs 150 | MissileDesignId 48 vs 90 | Hp 6 vs 10 |
Defender Lv7 | FlightSpeed 8 vs 86 | Reload 110 vs 150 | MissileDesignId 48 vs 91 | Hp 6 vs 11 |
Defender Lv8 | FlightSpeed 8 vs 6 | Reload 100 vs 135 | MissileDesignId 48 vs 91 | Hp 6 vs 11 |
Firehawk | FlightSpeed 5 vs 6 | Reload 170 vs 2000 | Hp 5 vs 4 | |
Firehawk Lv2 | FlightSpeed 5 vs 6 | Reload 160 vs 190 | Hp 5 vs 4 | |
Firehawk Lv3 | Reload 150 vs 180 | MissileDesignId 50 vs 92 | Hp 6 vs 5 | |
Firehawk Lv4 | FlightSpeed 6 vs 7 | Reload 140 vs 180 | MissileDesignId 50 vs 92 | Hp 6 vs 5 |
Firehawk Lv5 | Reload 130 vs 170 | MissileDesignId 50 vs 93 | Hp 7 vs 6 | |
Firehawk Lv6 | Reload 120 vs 160 | MissileDesignId 50 vs 93 | Hp 7 vs 6 | |
Firehawk Lv7 | Reload 110 vs 160 | MissileDesignId 50 vs 94 | Hp 8 vs 7 | |
Firehawk Lv8 | Reload 100 vs 150 | MissileDesignId 50 vs 94 | Hp 8 vs 7 | |
Interceptor | FlightSpeed 6 vs 7 | Reload 90 vs 60 | Hp 4 vs 3 | |
Interceptor Lv2 | FlightSpeed 6 vs 7 | Reload 85 vs 55 | Hp 4 vs 3 | |
Interceptor Lv3 | FlightSpeed 7 vs 8 | Reload 80 vs 55 | Hp 4 vs 3 | |
Interceptor Lv4 | FlightSpeed 7 vs 8 | Reload 75 vs 50 | Hp 5 vs 4 | |
Interceptor Lv5 | FlightSpeed 7 vs 8 | Reload 70 vs 45 | Hp 5 vs 4 | |
Interceptor Lv6 | Reload 65 vs 45 | |||
Interceptor Lv7 | Reload 60 vs 40 | Hp 6 vs 5 | ||
Interceptor Lv8 | Reload 55 vs 35 | |||
Stinger | Reload 75 vs 90 | |||
Stinger Lv2 | Reload 70 vs 85 | |||
Stinger Lv3 | Reload 65 vs 85 | |||
Stinger Lv4 | FlightSpeed 10 vs 9 | Reload 60 vs 85 | MissileDesignId 65 vs 102 | |
Stinger Lv5 | FlightSpeed 11 vs 10 | Reload 55 vs 80 | MissileDesignId 65 vs 102 | |
Stinger Lv6 | FlightSpeed 12 vs 10 | Reload 50 vs 75 | MissileDesignId 65 vs 102 | |
Stinger Lv7 | FlightSpeed 12 vs 11 | Reload 45 vs 70 | MissileDesignId 65 vs 102 | |
Stinger Lv8 | FlightSpeed 13 vs 11 | Reload 40 vs 65 | MissileDesignId 65 vs 103 |
CraftName | FlightSpeed | Reload | Volley | VolleyDelay | Hp |
---|---|---|---|---|---|
Corsair Lv9 | 8 | 160 | 1 | 0 | 8 |
Defender Lv9 | 6 | 120 | 1 | 0 | 12 |
Firehawk Lv9 | 8 | 140 | 1 | 0 | 8 |
Interceptor Lv9 | 10 | 30 | 1 | 0 | 6 |
Stinger Lv9 | 12 | 60 | 1 | 0 | 3 |
Defender Lazer | SystemDamage 0.5 vs 0.3 | CharacterDamage 0.5 vs 0.3 | ShieldDamage 0.25 vs 0.15 | |||
EMP Missile | Speed 12 vs 15 | |||||
EMP Missile Lv2 | Speed 12 vs 15 | |||||
EMP Missile Lv3 | Speed 12 vs 15 | |||||
EMP Missile Lv4 | Speed 12 vs 15 | |||||
EMP Missile Lv5 | Speed 12 vs 15 | |||||
EMP Missile Lv6 | Speed 12 vs 15 | |||||
Firehawk Missile | FireLength 135 vs 120 | |||||
Javelin | Speed 12 vs 15 | |||||
Javelin Lv2 | Speed 12 vs 15 | |||||
Javelin Lv3 | Speed 12 vs 15 | |||||
Javelin Lv4 | Speed 12 vs 15 | |||||
Javelin Lv5 | Speed 12 vs 15 | |||||
Javelin Lv6 | SystemDamage 0.5 vs 0.6 | CharacterDamage 0.5 vs 0.6 | Speed 12 vs 15 | |||
Jungler | MissileDesignName | Jungle vs Jungler | Speed 12 vs 15 | |||
Jungler Level 2 | MissileDesignName | Jungle Level 2 vs Jungler Level 2 | Speed 12 vs 15 | |||
Jungler Level 3 | MissileDesignName | Jungle Level 3 vs Jungler Level 3 | Speed 12 vs 15 | |||
Jungler Level 4 | MissileDesignName | Jungle Level 4 vs Jungler Level 4 | Speed 12 vs 15 | |||
Jungler Level 5 | MissileDesignName | Jungle Level 5 vs Jungler Level 5 | Speed 12 vs 15 | |||
Jungler Level 6 | MissileDesignName | Jungle Level 6 vs Jungler Level 6 | CharacterDamage 6 vs 6.5 | Speed 12 vs 15 | ||
Penetrator | Speed 12 vs 15 | |||||
Penetrator Lv2 | Speed 12 vs 15 | |||||
Penetrator Lv3 | Speed 12 vs 15 | |||||
Penetrator Lv4 | Speed 12 vs 15 | |||||
Penetrator Lv5 | HullDamage 0.9 vs 1 | Speed 12 vs 15 | ||||
Penetrator Lv6 | SystemDamage 0 vs 0.1 | HullDamage 1 vs 1.1 | Speed 12 vs 15 | |||
Rocket | Speed 12 vs 15 | |||||
Rocket Level 2 | Speed 12 vs 15 | |||||
Rocket Level 3 | Speed 12 vs 15 | |||||
Rocket Level 4 | SystemDamage 1.3 vs 1.4 | CharacterDamage 1.3 vs 1.4 | Speed 12 vs 15 | |||
Rocket Level 5 | SystemDamage 1.4 vs 0.7 | CharacterDamage 1.4 vs 0.7 | Speed 12 vs 15 | Volley 1 vs 2 | VolleyDelay 0 vs 20 | DirectSystemDamage 0 vs 0.1 |
Rocket Level 6 | SystemDamage 1.5 vs 0.8 | CharacterDamage 1.5 vs 0.8 | Speed 12 vs 15 | Volley 1 vs 2 | VolleyDelay 0 vs 20 | DirectSystemDamage 0 vs 0.1 |
Scarlet | Speed 12 vs 15 | |||||
Scarlet Level 2 | Speed 12 vs 15 | |||||
Scarlet Level 3 | Speed 12 vs 15 | |||||
Scarlet Level 4 | Speed 12 vs 15 | |||||
Scarlet Level 5 | Speed 12 vs 15 | |||||
Scarlet Level 6 | Speed 12 vs 15 | |||||
Sterilizer Laser | CharacterDamage 2 vs 2.5 |
MissileDesignName | SystemDamage | HullDamage | EMPLength | CharacterDamage | FireLength | MissileType | FlightType | Speed | Volley | VolleyDelay | DirectSystemDamage | ShieldDamage |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Corsair EMP II | 0.1 | 0 | 130 | 0 | 0 | Rocket | Linear | 12 | 1 | 0 | 0 | 0 |
Corsair EMP III | 0.1 | 0 | 140 | 0 | 0 | Rocket | Linear | 12 | 1 | 0 | 0 | 0 |
Corsair EMP IV | 0.1 | 0 | 150 | 0 | 0 | Rocket | Linear | 12 | 1 | 0 | 0 | 0 |
Defender Lazer II | 0.4 | 0 | 0 | 0.4 | 0 | Laser | Immediate | 0 | 1 | 0 | 0 | 0.2 |
Defender Lazer III | 0.5 | 0 | 0 | 0.5 | 0 | Laser | Immediate | 0 | 1 | 0 | 0 | 0.25 |
EMP Missile Lv7 | 0 | 0 | 420 | 0 | 0 | Rocket | Linear | 15 | 1 | 0 | 0 | 0 |
Firehawk Missile II | 0 | 0 | 0 | 0 | 140 | Rocket | Linear | 36 | 1 | 0 | 0 | 0 |
Firehawk Missile III | 0.1 | 0 | 0 | 0.1 | 160 | Rocket | Linear | 36 | 1 | 0 | 0 | 0 |
Firehawk Missile IV | 0.1 | 0 | 0 | 0.1 | 180 | Rocket | Linear | 36 | 1 | 0 | 0 | 0 |
Firehawk Missile V | 0.2 | 0 | 0 | 0.2 | 200 | Rocket | Linear | 36 | 1 | 0 | 0 | 0 |
Javelin Lv7 | 0.8 | 0 | 0 | 0.8 | 0 | Rocket | Linear | 15 | 1 | 0 | 2.2 | 0 |
Jungler Level 7 | 0 | 0 | 0 | 7.5 | 0 | Rocket | Linear | 15 | 1 | 0 | 0 | 0 |
Penetrator Lv7 | 0.2 | 1.3 | 0 | 0 | 0 | Rocket | Linear | 15 | 1 | 0 | 0 | 0 |
Rocket Level 7 | 0.9 | 0 | 0 | 0.9 | 0 | Rocket | Linear | 15 | 3 | 12 | 0.1 | 0 |
Scarlet Level 7 | 0.1 | 0 | 0 | 0.1 | 480 | Rocket | Linear | 15 | 1 | 0 | 0 | 0 |
Stinger Round Lv2 | 0.1 | 0 | 0 | 0.2 | 0 | Laser | Linear | 36 | 1 | 0 | 0.1 | 0.2 |
Stinger Round Lv3 | 0.1 | 0.1 | 0 | 0.2 | 0 | Laser | Linear | 36 | 1 | 0 | 0.1 | 0.2 |
Stinger Round Lv4 | 0.2 | 0.1 | 0 | 0.2 | 0 | Laser | Linear | 36 | 1 | 0 | 0.1 | 0.2 |