More changes
room change AA:1
changed setting Capacity 800 vs 0 changed setting ReloadTime 50 vs 160 new setting 800
room change AA:2
changed setting Capacity 850 vs 0 changed setting ReloadTime 48 vs 150 new setting 850
room change AA:3
changed setting Capacity 900 vs 0 changed setting ReloadTime 46 vs 145 new setting 900
room change AA:4
changed setting Capacity 950 vs 0 changed setting ReloadTime 44 vs 140 new setting 950
room change AA:5
changed setting Capacity 1000 vs 0 changed setting ReloadTime 42 vs 135 new setting 1000
room change AA:6
changed setting Capacity 1050 vs 0 changed setting ReloadTime 40 vs 130 new setting 1050
room change AA:7
changed setting Capacity 1100 vs 0 changed setting ReloadTime 38 vs 125 new setting 1100
room change AA:8
changed setting Capacity 1200 vs 0 changed setting ReloadTime 36 vs 120 new setting 1200
room change AM:1
changed setting Capacity 1000 vs 0 changed setting RefillUnitCost 2 vs 0 new setting 1000
room change AM:2
changed setting Capacity 90 vs 0 changed setting RefillUnitCost 3 vs 0 new setting 1000
room change AM:3
changed setting Capacity 100 vs 0 changed setting RefillUnitCost 4 vs 0 new setting 1000
room change AM:4
changed setting Capacity 110 vs 0 changed setting RefillUnitCost 5 vs 0 new setting 1000
room change AM:5
changed setting Capacity 120 vs 0 changed setting RefillUnitCost 6 vs 0 new setting 1000
room change HAN:2
changed setting ReloadTime 470 vs 440 new setting 0
room change HAN:3
changed setting ReloadTime 460 vs 400 new setting 0
room change HAN:4
changed setting ReloadTime 450 vs 360 new setting 0
room change HAN:5
changed setting ReloadTime 440 vs 330 new setting 0
room change HAN:6
changed setting ReloadTime 430 vs 300 new setting 0
room change HAN:7
changed setting ReloadTime 420 vs 270 new setting 0
room change HAN:8
changed setting ReloadTime 410 vs 240 new setting 0
room change HAN:9
changed setting ReloadTime 400 vs 220 new setting 0
room change HAN:10
changed setting ReloadTime 390 vs 200 new setting 0
new rooms
RoomName | RoomShortName | RoomType | MaxSystemPower | ConstructionTime | ReloadTime | Level | CategoryType | MinShipLevel | RoomDescription | DefaultDefenceBonus | PriceString | Flags | EnhancementType | Range |
---|
Defense Platform | DP | None | 0 | 14400 | 1000 | 0 | Defence | 12 | An empty anti-craft defense platform. Can be upgraded into different anti-craft types. | 150 | mineral:500000 | 0 | None | 0 |
Avenger Defense System | AV | AntiCraft | 2 | 691200 | 480 | 1 | Defence | 12 | A power missile defence system designed in taking down heavily armored crafts. | 0 | mineral:1500000 | 9 | Weapon | 1000 |
Avenger Defense System | AV | AntiCraft | 2 | 691200 | 450 | 2 | Defence | 12 | A power missile defence system designed in taking down heavily armored crafts. | 0 | mineral:2000000 | 9 | Weapon | 1000 |
Avenger Defense System | AV | AntiCraft | 2 | 691200 | 420 | 3 | Defence | 12 | A power missile defence system designed in taking down heavily armored crafts. | 0 | mineral:3000000 | 9 | Weapon | 1000 |
Seeker Defense System | SD | AntiCraft | 2 | 691200 | 320 | 1 | Defence | 12 | Cutting-edge missile systems designed to take out small craft at extreme range. | 0 | mineral:1500000 | 9 | Weapon | 4000 |
Seeker Defense System | SD | AntiCraft | 2 | 777600 | 300 | 2 | Defence | 12 | Cutting-edge missile systems designed to take out small craft at extreme range. | 0 | mineral:2000000 | 9 | Weapon | 4000 |
Seeker Defense System | SD | AntiCraft | 2 | 864000 | 280 | 3 | Defence | 12 | Cutting-edge missile systems designed to take out small craft at extreme range. | 0 | mineral:3000000 | 9 | Weapon | 4000 |
new item
[ItemDesignName] => Perseverance Rover
[ItemDesignDescription] => This robotic Astro-biologist will scour Mars for signs of ancient life!
[ItemSpace] => 1
[ItemType] => Equipment
[GasCost] => 10
[BuildTime] => 10
[ItemSubType] => EquipmentPet
[EnhancementType] => Engine
[EnhancementValue] => 5
[DropChance] => 0
[Rarity] => Epic
[Flags] => 1025
new ammo
MissileDesignName | SystemDamage | HullDamage | StunLength | EMPLength | CharacterDamage | FireLength | BreachChance | MissileType | FlightType | ExplosionType | Speed | Volley |
---|
Avenger Missile | 6 | 0 | 0 | 0 | 0 | 0 | 0 | Rocket | Linear | Single | 15 | 1 |
Seeker Missile | 3 | 0 | 0 | 0 | 0 | 0 | 0 | Rocket | Linear | Single | 15 | 1 |
new ship 224 Starship 12
new ship 225 Starship Extended 12
TurretModule_Lv1_Idle
TurretModule_Lv1_Attack
Turret-module_Destoryed
AvengerMissile_LV1
SeekerMissile_Lv1
AvengerMissileRoom_Lv1
AvengerMissileRoom_Lv2
AvengerMissileRoom_Lv3
SeekerMissileRoom_Lv1
SeekerMissile_Lv2
SeekerMissileRoom_Lv3
AvengerMissileRoom_Destroyed
SeekerMissileRoom_Destroyed
AvengerMissileExterior_Fed
AvengerMissileExterior_Pirate
AvengerMissileExterior_Qta
AvengerMissileExterior_Gray
AvengerMissileExterior_visiri
AvengerMissileExterior_Ardent
AvengerMissileExterior_Destroyed
SeekerMissileExterior_Fed
SeekerMissileExterior_Pirate
SeekerMissileExterior_Qta
SeekerMissileExterior_Gray
SeekerMissileExterior_Visiri
SeekerMissileExterior_Ardent
SeekerMissileExterior_Destroyed
DefenceWeaponBase
Rocket-ver-5_2_exterior
Rocket-ver-5_2_interior_t1
Rocket-ver-5_2_interior_t2
rocket_mini
mars_rover
mars rover profile